Thursday, December 27, 2012

Lumiya - My second favorite Second Life Viewer

I can't believe I haven't blogged about this already.  For about the last six months, I've been mostly living in SL with Lumiya, an Android-based Third Party Viewer.  I love this app.  It has quite literally changed my Second Life because I can be there more often.

Lumiya is written by my dear friend Alina Lyvette.  She's done some real magic here, tackling that huge Second Life viewer and making it work on a smartphone.  I mean, real magic.  Lumiya runs on devices as old as my original Droid from Motorola.  I just recently upgraded to a Droid RAZR M, and Lumiya purrs along, smooth as silk. 

New World Notes has a nice article on it, with some recent screenshots as well as a video clip so you can see how animations look.  New World also links to Inara Pey's blog on Lumiya.

Lumiya doesn't do everything, yet.  It doesn't show group invitations, for example.  You can't voice with it.  But, you can stream media.  Alina is actively working on it, making it better with each release.  And, it's just her!  No one else works on it.  Simply amazing.

If you have an Android smartphone, and you like to be in SL when you're away from your normal viewer, get Lumiya.

If you have a QR scanner, you can just scan this to get your copy!  Otherwise, look for it on Google Play.  If you need help with Lumiya, please email support@lumiyaviewer.com and join the Lumiya Support Group in SL.
Lumiya Viewer on Google Play

Sunday, July 1, 2012

OpenCollar - Fixing the Longfall Cuffs - Chains

I love the Longfall 8cuff set.  But any of us who've used them know that the chains won't work right.  At least, not with LockGuard.  It's unfortunate, but easy to fix if you're comfortable editing prims.  They're no-transfer, so you have to do this yourself.  But it's not that hard.  Here's how:

First, your cuffs must be unlocked.  You can't edit them if they're locked.  If you don't own the keys, you'll have to get permission to have them unlocked while you do this.

Second, sit on a toy that will use them.  Or, I suggest you at least turn off your AO so your avatar doesn't move around much as you try to click on prims.

If you sit on a toy, you'll see that the right wrist works.

Let's start with fixing the left wrist.  Right click on the left wrist cuff and choose edit.  It should get a haze around it and the Edit dialog box comes up.  You might see one prim that's yellow.  That's the root prim.  We don't care which is the root prim in this case, so ignore it.

Around the cuff are four little U shaped attachment points.  We need to edit one of those.  So, in the edit dialog box, choose the "Edit Linked" checkbox.  Now, you can select individual pieces of your cuff.  Select one of the attachment points now.

Find the name under the "General" tab of the Edit dialog.  We're looking for the one named "ollac".  Next, choose the Contents tab.  Inside you'll find a notecard called "Lockguard V2 Config".  Open it and change the contents to be what I have below.   You're after the ID lines, which I've bolded.

ID leftwrist
ID wrists
ID allfour
texture 245ea72d-bc79-fee3-a802-8e73c0f09473
size 0.07 0.07
life 1
gravity 0.3

Congratulations!  You've just fixed your left cuff!  Now chains will properly attach to it.  If you're sitting on a toy, cancel the animation and re-sit.  You should now see chains.

Now you need to do the same thing with the other cuffs.  Even though the right one seems to be working, open it and edit it to have the lines I have below.

Right Wrist

Prim Name: rcuff
Notecard

ID rightwrist
ID wrists
ID allfour
texture 245ea72d-bc79-fee3-a802-8e73c0f09473
size 0.07 0.07
life 1
gravity 0.3

Right Ankle

Prim name: rllc
Notecard
ID rightankle
ID ankles
ID allfour
texture 245ea72d-bc79-fee3-a802-8e73c0f09473
size 0.07 0.07
life 0.5
gravity 0.3


Left Ankle:

Prim name: lllc
Notecard:
ID leftankle
ID allfour
ID ankles
texture 245ea72d-bc79-fee3-a802-8e73c0f09473
size 0.07 0.07
life 0.5
gravity 0.3

Wednesday, June 13, 2012

32,767 views!

I admit, this is a totally geeky thing for me to post, but my blog hit 32,767 views today.  =)

What's so great about that number?  Well, back in the days of DOS, it was the highest number that you could store in an variable.  I'm oversimplifying, but it's a nerdy thing.  Now, you can store HUGE numbers.  But, I've a certain fondness for this one.

Thursday, February 9, 2012

MLPv2 Chains Plugin done!

Yay!  I finished it last night.  Well, maybe "finished" is too strong of a word.  I got all the planned features working and there doesn't appear to be any big problems with it.  I'm sure there are bugs and I'll have to figure those out.  It's a little more chatty than I like and I'm hoping to reduce that.

Next, I'll be adding some RLV support and sounds.  The devPose toys I've seen have a nice little chain sound when poses are changed.  I made one for mine, too.

I might be able to use the RLV plugin for MLPv2, but I haven't really reviewed it yet.  It looks pretty complete at a glance, so that's encouraging.

After that, it's off to spend money on animations and build in a couple of toys.  The first two will be a pair of suspension poles for one and probably a St. Andrews Cross.  Once those are done and I decide how I'm going to handle updates, I'll put my Pocket Dungeon up for sale.